Walking in two worlds
(Book)
Description
"An indigenous teen girl is caught between two worlds both real and virtual in the YA fantasy debut from bestselling Indigenous author Wab Kinew. Bugz is caught between two worlds. In the real world, she's a shy and self-conscious Indigenous teen who faces the stresses of teenage angst and reserve life. But in the virtual world, her alter ego is not just confident but dominant in a massive multiplayer video game universe. Feng is a teen boy who has been sent from China to live with his aunt, a doctor on the reserve, after his online activity suggests he may be developing extremist sympathies. Meeting each other in real life, as well as in the virtual world, Bugz and Feng immediately relate to each other as outsiders and as avid gamers. As their connection is strengthened through their virtual adventures, they find they have much in common in the real world, too: both must decide what to do in the face of temptations and pitfalls, and both must grapple with the impact of family and community trauma. But betrayal threatens everything Bugz has built in the virtual world, as well as her relationships in the real world, and it will take all her newfound strength to restore her friendship with Feng and reconcile the parallel aspects of her life: the traditional and the mainstream, the east and the west, the real and the virtual"--
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Subjects
Estime de soi -- Romans, nouvelles, etc.
Familles -- Romans, nouvelles, etc.
Family life -- Fiction.
Fantasy fiction.
Fictional Work.
Indigenous girls -- Fiction.
Joueurs de jeux vidéo -- Romans, nouvelles, etc.
Juvenile fiction.
Novels.
Roman pour jeunes adultes.
Romans.
Young adult fiction.
More Details
Notes
Reviews from GoodReads
Citations
Kinew, W. (2021). Walking in two worlds. [Toronto], Penguin Teen.
Chicago / Turabian - Author Date Citation (style guide)Kinew, Wab, 1981-. 2021. Walking in Two Worlds. [Toronto], Penguin Teen.
Chicago / Turabian - Humanities Citation (style guide)Kinew, Wab, 1981-, Walking in Two Worlds. [Toronto], Penguin Teen, 2021.
MLA Citation (style guide)Kinew, Wab. Walking in Two Worlds. [Toronto], Penguin Teen, 2021.
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Record Information
Last Sierra Extract Time | Sep 01, 2024 11:15:13 AM |
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Last File Modification Time | Sep 01, 2024 11:15:25 AM |
Last Grouped Work Modification Time | Oct 09, 2024 08:43:52 PM |
MARC Record
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100 | 1 | |a Kinew, Wab, |d 1981- |0 https://id.loc.gov/authorities/names/no2016042353 |e author. | |
245 | 1 | 0 | |a Walking in two worlds / |c Wab Kinew. |
264 | 1 | |a [Toronto] : |b Penguin Teen, |c 2021. | |
264 | 4 | |c ©2021 | |
300 | |a 285 pages ; |c 22 cm | ||
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520 | |a "An indigenous teen girl is caught between two worlds both real and virtual in the YA fantasy debut from bestselling Indigenous author Wab Kinew. Bugz is caught between two worlds. In the real world, she's a shy and self-conscious Indigenous teen who faces the stresses of teenage angst and reserve life. But in the virtual world, her alter ego is not just confident but dominant in a massive multiplayer video game universe. Feng is a teen boy who has been sent from China to live with his aunt, a doctor on the reserve, after his online activity suggests he may be developing extremist sympathies. Meeting each other in real life, as well as in the virtual world, Bugz and Feng immediately relate to each other as outsiders and as avid gamers. As their connection is strengthened through their virtual adventures, they find they have much in common in the real world, too: both must decide what to do in the face of temptations and pitfalls, and both must grapple with the impact of family and community trauma. But betrayal threatens everything Bugz has built in the virtual world, as well as her relationships in the real world, and it will take all her newfound strength to restore her friendship with Feng and reconcile the parallel aspects of her life: the traditional and the mainstream, the east and the west, the real and the virtual"-- |c Provided by publisher. | ||
530 | |a Issued also in electronic format. | ||
650 | 0 | |a Indigenous peoples |v Fiction. |0 https://id.loc.gov/authorities/subjects/sh2008104419 | |
650 | 0 | |a Indians of North America |v Fiction. |0 https://id.loc.gov/authorities/subjects/sh85065264 | |
650 | 0 | |a Video gamers |0 https://id.loc.gov/authorities/subjects/sh2005007322 |v Fiction. |0 https://id.loc.gov/authorities/subjects/sh99001562 | |
650 | 0 | |a Self-esteem |v Fiction. |0 https://id.loc.gov/authorities/subjects/sh2008111527 | |
650 | 0 | |a Families |v Fiction. |0 https://id.loc.gov/authorities/subjects/sh2008103507 | |
650 | 0 | |a Indian reservations |v Fiction. |0 https://id.loc.gov/authorities/subjects/sh2008123197 | |
650 | 0 | |a Young adult fiction. |0 https://id.loc.gov/authorities/subjects/sh85149267 | |
650 | 1 | |a Family life |0 https://id.loc.gov/authorities/childrensSubjects/sj96005444 |v Fiction. |0 https://id.loc.gov/authorities/childrensSubjects/sj2020050019 | |
650 | 5 | |a Indigenous girls |v Fiction. | |
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650 | 6 | |a Estime de soi |v Romans, nouvelles, etc. | |
650 | 6 | |a Familles |v Romans, nouvelles, etc. | |
650 | 6 | |a Roman pour jeunes adultes. | |
650 | 7 | |a Families. |2 fast |0 (OCoLC)fst01728849 | |
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